Stickman Studios

September 5, 2009

Meteor Shower

Filed under: Battlelore, Pen Tablet — Josiah @ 6:00 am

Meteor Shower

Class: Mad Alchemist

Cost: 7

Phase: Command Phase (Play alongside your Command card)

Target: Any hex (except for rivers, lairs, and landmarks)

Effect: Place a permanent crater* hex on targeted space. If a unit is on the targeted hex, roll 1d/level + 2d against unit.

*Crater:

-Does not block line of sight.

-Ranged weapons can not fire into nor out of crater except at point-blank.

-Unit moving in must stop for entire turn.

-Unit moving in may still battle.

-out > in = 3d max.

-in > out = 2d max.

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2 Comments »

  1. The background glow is a nice touch.

    Comment by Nathan — September 7, 2009 @ 6:38 pm

  2. And it was far more difficult than it should have been, too.

    Comment by Josiah — September 7, 2009 @ 7:17 pm


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